home *** CD-ROM | disk | FTP | other *** search
- Path: soap.news.pipex.net!pipex!usenet
- From: m.hendry@dial.pipex.com (Mathew Hendry)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Blurring
- Date: Sun, 14 Jan 96 23:35:38
- Organization: Private node.
- Distribution: world
- Message-ID: <19960114.47EF60.15334@am069.du.pipex.com>
- References: <4dbo8e$920@knot.queensu.ca>
- NNTP-Posting-Host: am069.du.pipex.com
- X-Newsreader: TIN [AMIGA 1.3 950726BETA PL0]
-
- Smith Michael E (3mes13@qlink.queensu.ca) wrote:
- :
- : I would like an algorithm or formula that would enable me to introduce
- : the effect of blurring in my computer graphics images.
- :
- : Any help would be greatly appreciated.
-
- How about convolution matrices?
-
- Many of the image processing packages on Aminet provide this simple image
- processing method.
-
- -- Mat.
-